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Gaming Companies in Canada

Gaming companies and practitioners create, perform, and distribute creative work across physical and digital channels for audiences, clients, and commissioning partners. This page lists organisations and practitioners in the Gaming sector, with structured profile data to support discovery and comparison. The directory currently holds 5 companies in this sector. The largest share of listings is based in Toronto. Related sectors on Enterprise League include Crafts, Film, DIY, Animators, Art, Audiobooks, Comics.
5 companies
Toronto top city

Gaming
List of Gaming companies in Canada

5 companies

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Gaggle Studios is a Canadian-based social gaming studio, with offices in Toronto and Irvine, specializing in innovative multiplayer experiences.

We’re building games that prioritize communication and connection, fundamentally changing how people play together. Our flagship titles, like Gaggle Fun, leverage unique mechanics to foster genuine social bonds and create unforgettable shared moments.

Gaggle Studios focuses on creating accessible and engaging games for a broad audience, utilizing cutting-edge technology to deliver immersive and interactive social gaming experiences. We’re dedicated to pushing the boundaries of what’s possible in the gaming industry, one gaggled moment at a time.
Game Development
Video and Computer Games
Gaming

2020

Prodigy Education is a global leader in game-based learning. Our mission is to help every student in the world love learning, motivating millions worldwide via fun, secure and accessible curriculum-aligned gameplay experiences. At Prodigy Education, we believe maximizing student motivation helps develop a lifetime love of learning. Prodigy’s approach to fun, game-based learning means kids no longer have to choose between homework and playtime. Visit www.prodigygame.com to learn more. At Prodigy Education, we have an incredible team that works tirelessly to turn our goal of making education a human right into a reality. We are immensely grateful for our amazing team and all they do every day. In the last nine years, Prodigy Education has gone from 3,000 local users to over 100,000,000 worldwide, and is currently the fastest-growing educational startup in North America! We have always been popular in North America but have students learning in the UK, Australia and have opened our first office in India. We also launched our online tutoring services which allows students to pair up with 1:1 tutors to help them succeed in our new climate of virtual learning. Our recent accolades include being featured on Globe and Mail’s Fastest Growing Companies, and Deloitte's Technology Fast 50 list, and we are the fastest growing software company in Canada as of 2021 according to Canadian Business! We have raised over $150MM in 2021 that will help us make an even bigger impact in education throughout the world. We welcome people who share our passion to join our team, where you will have the opportunity to help an entire generation of students to LOVE learning while working alongside some of the brightest and most passionate people in the industry.
Gaming
Education
Children
E-Learning

2011

Our industry and company: Welcome to the world of competitive video games: multi-million dollar prize pools, packed events at the Staples Center, Madison Square Garden, Seoul World Cup Stadium, and 500 million players worldwide. Battlefy is leading this next seismic revolution in sports. Trusted by over 300,000 organizations globally, Battlefy is the easiest and most scalable way to create, manage, market and find video game competitions (esports). We power the entire competitive pyramid – from casual, to academic / collegiate, to professional. Our customers include game publishers like EA, Riot, Nintendo, Activision-Blizzard; sports organizations like the NFL, NHL, MLB, The Premier League; and brands like Coca-Cola, British Telecom, Bain & Company. If you’re an organizer, game studio/publisher, or brand interested in leveling up your game in esports, let us know what you play and we’ll see you on Discord! Our culture: Esports and gaming are in our DNA. We write award-winning blogs discussing the ethics of face hunting in Hearthstone, settle disagreements by counting headshots in CS:GO, and fanatically play League of Legends as part of our product testing. If you’re interested in joining Battlefy and working at one of the leading esports companies, head to https://battlefy.workable.com/. We’re a flat organization built on meritocracy - your role and responsibilities will match your horsepower and capabilities. You don’t need to be a hardcore gamer, but you do need to believe Han Solo shot first and that Dungeons and Dragons was the Big Bang of gaming. You do not need to be in Vancouver. We have team members in NYC, Sao Paulo, Vilnius, and Iowa City. If you’re willing to devote the energy and fortitude to make Battlefy awesome, you’ll have one hell of a ride.
Video and Computer Games
Gaming
Business Information Systems
Information and Communications Technology (ICT)

2012

SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control. Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.
Consumer Electronics
Video Production
Video and Computer Games
Software
Gaming
Broadcasting

1987

List of Gaming companies in Canada

Company Name

Location

Category

Employees

Website

Toronto, Canada

Information Technology
+1
Information Technology, Creative and Entertainment

20-30

http://gaggle.fun

London, Canada

Creative and Entertainment
+2
Creative and Entertainment, Education and Training, Public and Community

200-500

https://www.prodigygame.com/main-en/

Vancouver, Canada

Creative and Entertainment
+1
Creative and Entertainment, Information Technology

30-50

https://battlefy.com/

Toronto, Canada

Electronics
+4
Electronics, Sales and Marketing, Creative and Entertainment, Information Technology, Media, Publishing and Communication

150-200

https://www.sidefx.com/?utm_source=enterpriseleague.com

Toronto, Canada

Creative and Entertainment
Creative and Entertainment

5/5 results

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Updated 23 October 2026

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